Partie KLEVAR:
#include <sourcemod>
#define Nk_creat "Kriax"
#define Nk_Name "Kevlar Spawn"
#define Nk_url ""
#define Nk_version "1.0"
#define Nk_desc "Donne un kevlar au respawn"
new Handle:g_hArmor = INVALID_HANDLE
new iArmor = 0;
public OnPluginStart()
{
HookEvent("player_spawn", Event_PlayerSpawn);
CreateConVar("sm_kevlar_spawn", Nk_version);
g_hArmor = CreateConVar( "sm_kevlar_spawn", "25", "Armure au respawn");
AutoExecConfig(true, "sm_kevlar_spawn.txt");
}
public OnMapStart()
{
iArmor = GetConVarInt(g_hArmor);
}
public Action:Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if(IsClientInGame(client) && GetClientTeam(client) > 1)
{
if (g_hArmor != INVALID_HANDLE)
SetEntProp(client, Prop_Send, "m_hArmorValue", iArmor);
}
}