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JoPlaYeR

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Everything posted by JoPlaYeR

  1. Oui. Quitte à les augmenter prévoyez large, avec 5000 on sera tranquille
  2. Salut, j'aurai quelques suggestions à vous proposer: sa serait pas mal d'augmenter la quantité totale de munitions (800 c'est vraiment trop peu, par exemple sur minas ou skyrim j'en bouffe facile 2000 / round ). aussi sa serait bien ( si possible ) de désactiver la nightvision quand on spawn en zm.
  3. sa serait peut être bien de la mettre à jour déjà nan ? ^^ j'ai pas trouvé de changelog, mais y a des chances que les problèmes dont tu parles aient étés fixés: ze_arctic_escape_c1_fix3 edit: je pense qu'il faudrait supprimer cette map ( map trop simple et trop courte ): ze_amkoescape_v1337
  4. ah au temps pour moi ^^'
  5. sa serait pas mal d'augmenter la quantité totale de munitions (800 c'est vraiment trop peu, par exemple sur minas ou skyrim j'en bouffe facile 2000 / round ). aussi sa serait bien ( si possible ) de désactiver la nightvision quand on spawn en zm. sinon je pense que cette map serait pas mal ( elle tourne pas mal sur i3d notamment ): http://css.gamebanana.com/maps/183259
  6. c'est toujours les anciennes versions sur le serveur
  7. maps à mettre à jour: ze_minecraft_adventure_v1_2c ze_Pirates_Port_Royal_v3_3 ( changelog )
  8. Hi guys, i think these plugins can be usefull for our ze server. The 1st simply reduce lags from napalm nades ( it also work for materias / items ) : Napalm Lag Fix The goal of the 2nd one is to automatically move to spectator afk's players after a delay. Its very annoying to slay/kick a player everytime we have only 1zm afk: Forlix AFKManager
  9. Ye ofc i know why our server is empty. And for your information, i said its due "in part" cause of our maplist. Some months ago, we had ~20/30 players at evening, and other servers had their servers full, why ? why players preferred to play on others servers than on our server ? I spoke with some ze players, and they all prefer play on others server cause of our maplist ( + in major part cause of our problem of lags ) So yes they add everytime latest maps, but ofc when they find a bug they remove it. How a mapper can find bugs/problems in his map if no server add it "cause its still in beta" ? I play a lot of beta maps in many ze servers, and we rarely encounter bugs . How can u judge other ze servers without playing on them ?
  10. overfill the maplist ? for me its not a bad thing to have a big maplist. Players like to play latest maps, and thats why ( in part ) our server is often empty ( cause we dont add every time latest maps, or too late ). The majority of ze servers have a big maplist (60+) and its not a problem. About slender, there are more console messages + many bugs have been fixed. Give it a try, its a really great map
  11. Mapsname: ze_gameshow_v1_2 Link: http://css.gamebanana.com/maps/172357 Opinion/Info(it doesnt need to be a romane just a few informations): A good map with levels, items and boss Mapsname: ze_parkers_pit_b8 Link: http://css.gamebanana.com/maps/171876 Opinion/Info(it doesnt need to be a romane just a few informations): A good map with items and multiple endings. Mapsname: ze_slender_escape_b3 Link: https://dl.dropboxusercontent.com/u/32948810/Cssmapping/ze_slender_escape_b3.rar Opinion/Info(it doesnt need to be a romane just a few informations): A good map with 4 levels + 3 mg levels ( minigame ) then a "final madness mode". One of the best ze map atm. Mapsname: ze_moutain_escape_v5_12a Link: http://www.mediafire.com/download/zj6rvsb28ds3jk9/ Opinion/Info(it doesnt need to be a romane just a few informations): Another great map. btw, we have some maps "in queue" which are waiting for a test. I play them regularly on many ze servers, and they are all stable
  12. apparently, this map make the plaguefest server crash: I dunno if the problem are from their server or from the map, but i think it would come rather from the map
  13. im pretty sure an other mapper will update the map. Cause he know some others ze mappers
  14. Mapsname: ze_hobbit_escape_a4 Link: http://css.gamebanana.com/maps/177404 Opinion/Info(it doesnt need to be a romane just a few informations): An awesome map with multiple items and characters; secrets, ect One of my favorite map <3
  15. ok. All my wishes for your exams work hard
  16. Yep its a very usefull plugin, especially cause u can see items cooldown. And about trollers, u can ban them in the plugin. I mean: if u ban them, they'll cant take items anymore ( only for maps supported by the plugin ofc ) zip why u dont come on steam anymore ?
  17. Oui c'est vrai que ce plugin est tres pratique. Beaucoup de serveurs ze l'ont. Je pense que sa serait une bonne idée de l'ajouter: https://forums.alliedmods.net/showthread.php?t=219940 edit: version plus recente ici: https://github.com/Prometheum/entWatch
  18. merci snayp et pour ze_mirrors_edge_reborn_v3_3 et ze_abandonned_project_v1 2 ? n'en oublie pas ^^
  19. new random version: ze_random_v10_fix btw, can someone pls update the maplist thread: http://forum.supreme-elite.fr/topic/14261-map-list-ze/
  20. also, i think u missed some of my "old" purposals ^^ :
  21. Mapsname: ze_mirrors_edge_reborn_v3_3 Link:http://css.gamebanana.com/maps/177142 Opinion/Info(it doesnt need to be a romane just a few informations): a great map with levels and items. Map is stable. ze_TABOO_carnation_v1: new version ( an old beta version is actually "in queue" ) ze_cyberdep_v1_4 : new version. changelog :
  22. nouvelle version de random: ze_random_v10 changelog: Bug/Glitch fixed for multiple maps Few level design changes Few more minor balance changes Additional secrets/items
  23. new version for destruction of exorath: ze_destruction_of_exorath_v8F changelog:
  24. j'avais deja demandé a ce qu'on retire la atix, mais ils veulent la garder, étant donner qu'elle attire du monde. Sinon pour la mount doom, l'idée de re-passer sur une ancienne n'est pas si mauvaise, c'est vrai que sa fail souvent, comme tu l'as expliqué ( c'est d'ailleurs ce qui a été fait chez i3d ) bon sinon: Mapsname: ze_paranoid_classic_b4 Link: http://www.mediafire.com/download/ijie3dbwiffq9g7/ze_paranoid_classic_b4.zip Opinion/Info(it doesnt need to be a romane just a few informations): It's a paranoid remake project, actually in beta ( but i dont encountered anny bugs when playing it, the map is stable ). The most difference between this remake and the "rezurrection" version, is that items spawn randomly. More infos here: http://rafuron.wordpress.com/2013/09/14/testing-paranoid-classic/ Mapsname: ze_abandonned_project_v1 2 Link: http://css.gamebanana.com/maps/173766 Opinion/Info(it doesnt need to be a romane just a few informations): A good map with items( for humans and zombies to ), levels. Also a new version for westersand: ze_ffxii_westersand_v7_2 ( actually 7.1 ) I don't find any gamebanana link, so i uploaded it myself
  25. oui je confirme pour la fapescape, c'est une ancienne version beta sinon pour la rawnscape, perso je suis pas fan, en soi elle est pas si mal, mais elle devient vite répétitive ( comme toutes les maps sans items, levels.. )

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