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Zip

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Everything posted by Zip

  1. Map updated Accepted ze_slender_escape_b3
  2. Ye sure they have more maps because they add every shit map even if its not bug fixed. + By all respect the reason why our server is empty all the time has a different reason. But I think u should know it by now. The server was more full months ago even though we had less maps and by far not the newest. But thats a different story. I will add slender into the maplist too see if it improved but thats it.
  3. They are in in queue because we already have more than enough maps at the moment and I dont want to overfill the maplist. ze_slender_escape_b3 We already had it on the server and removed it. Plz read the comment and tell me if it fixed the fixed I mentioned there. ze_gameshow_v1_2 Well I was waiting for an update months ago(because the map developer said he would make one...) but it never appeared. In this state it is now its not really playable on our server. "I play on a 34 slot zombies server and really like your map but at the moment it is designed for 50+ slot servers" ze_parkers_pit_b8 Still in its beta phase hmm and it doesnt seems that it will be ever finished. ze_moutain_escape_v5_12a Never heard about that map.
  4. Accepted ze_hobbit_escape_a4 Added to the maplist tell me if there is some need for us to modify the config
  5. We will try it out but the thing that bothers me is this: "The map WILL NOT be updated cause of problems IRL." I know he said its playable but its still just an alpha version. Too bad though because it looks really promising. Btw thx for the good wishes!
  6. Because im quite busy atm. Working on my Bachelor thesis.
  7. Wow so u found it^^ Thanks t Tyrant Eyes and Joplayer, I think this plugin is worth a test. It might be very helpful especially to find trolls.
  8. Zip replied to Tyrant's topic in Autres
    We need to find the map that makes the physics crash. I just dont have that much time to play ze at the moment so I would ask you all to keep an eye at which maps it all starts. Its probably one of the new maps we recently added.
  9. Map updated Accepted ze_destruction_of_exorath_v8F ze_paranoid_classic_b4 Maps removed Map removed from maplist ze_hypernova_v2 ze_trainescape_final ze_mytex_escape_v3 ze_barrage_v1
  10. Well both versions have some extreme bugs. v11_9 with these invisible zombies... and in v.10 its possible to make the whole server crash.The good thing with v10 is that not many people know how to do it, otherwise everyone would be able to use that glitch to make the srever crash. We just tested if v11.9 bugs are fixed but that not the case so I will put back v10 again!
  11. Why would some entities need to overwrite zr_infect_mzombie_ratio and mp_timelimit for example?? A map where you cant tune/modify the cfg the they you want it is almost useless because every server has a different basic config.
  12. Some maps just overwrites our cfg files.It could be that u simply cant change it. I serioulsy have no clue why the fuck they dont allow to change the cfg files.........
  13. even more than i though... its still not that optimized yet i guess
  14. Now I know why I cant change the damn zm:ct ratioon some maps (like christmas, fapescape) They force the settings even if u change it in the map cfg......... "Please remove your custom settings and allow servers to use their own settings for zombie reloaded." "but you shouldn't force the Zombie:Reloaded cvars on every roundstart. I can't make a config for the map, because on every round start it overwrites it to 1:5 infection ratio." I will wait for some comments/raections first before i upload it. 144 mb rar file is quite much. So the bsp file is probably over 200 mb.
  15. We will see thats why we add it again "Soon new update with fixed spawntime and fixed zombie ratio"! So we will wait for a newer version
  16. Accepted ze_Paranoid_Rezurrection_v11_9 Map removed from maplist ze_Paranoid_Ultimate_v10_4
  17. Maps removed from maplist ze_nuke_v1fix ze_MotanumInc_OB
  18. Nightmare dimension was removed, because it has some bugs which alpharadia didnt want to/or couldnt fix ( he dropped the map because he had some problems with hammer). For example the bhop part at the start to get the latern.Its almost impossible to get the latern and without it u cant continue. So almost 50% of the rounds are fails. Well i could ask him again to fix it but I really that he wants to do it(he doesnt even play ze anymore). I dont really want to add a new update of ze_sewer_escape.Its a classisc map and I think we should leave it that way. These few updates he made there are not really worth it.
  19. Well the link is down. If someone has a working link where we can download the map ze_The_Goblin_Escape, just post it then. ze_biohazard_v2b_004 is back again in the maplist Map removed from maplist ze_biohazard_manor_v4a_004fix2
  20. Because the file on our server and this have the exact same file size. So its either that he forgot to add the right version into the rar file or that we already have the newest.
  21. Yeah the rar file is 3.2 but try to extract it and you will see its just v3.
  22. Declined ze_infiltration_final nah im not sure about that. We already had it in the maplist a couple of times and in my opinion the gameplay is really poor here. Nothing but running with just 2-3 spots to defend and which are not even really hard to cover. ze_resonance_cascade_v3_2 Are you sure you send me the right link because thats acutally the same version we already have? ze_Jurassic_Park_Story_v1 Yeah i think I have already seen that bug which happens sometimes. But I think it only happens if someone abuse it.I need to take a closer look at that.
  23. True but only because I dont need Vip/credits. Im admin u know .

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