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Battlefield 3 est mis à jour aujourd'hui, voici le changelog :

 

Visual and performance fixes

General performance and loading time improvements

"Black Screen" fix for an issue occurring on some PC Configurations

Stereo and Rendering Support for Nvidia and AMD Graphics Cards

Adjusted the "stuttering" encountered on some PC configurations.

Fixed several Crashes when joining MP and Co-Op sessions

Fixed multiple problems when using multiple monitors (Eyefinity / Surround).

Fixed visual corruption issues on certain Nvidia Cards

Improved loading times for certain textures

Added console command "GameTime.MaxVariableFps" to limit max FPS

Added console command "UI.DrawEnable" to hide UI for screenshots / videos

 

Balance and gameplay adjustments

Fixed a problem with high speed mouse movement

Added back some missing Growlers on Kharg Island Conquest Large

Added back EOR sound for SQDM and TDM

You should no longer be able to damage a friendly vehicle when sitting in an open position

Grenades now drop to ground if you get killed while attempting to throw it (note the affect this will have on Hardcore mode!)

Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies

You should no longer spawn too close to enemies in TDM and SQDM

Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun

Fixed a problem with revived players not suffering suppression

Fixed a problem with the camera when being revived in COOP

Added joystick deadzone setting

Fixed sound for when climbing ladders

Fixed an issue with some weapon sounds in first person

Fixed a swim sound loop error

Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry

Increased the damage of Helicopter Miniguns against jeeps.

Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.

Increased the damage of the 44 Magnum slightly.

Increased the range and minimum damage of the .357 Round from the MP412 Rex.

Increased the range of all .45cal and 9mm weapons.

Slightly increased the range of the P90 and MP7 and PDW-R.

Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.

Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.

Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.

Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.

Increased the damage and range of the 40mm BUCK rounds.

Reduced the damage .50cal weapons do against Helicopters.

Updated T90 canister shell tweaks to match Abrams canister shells

 

UI Changes (PC)

Added round duration and ticket summary at EOR

Advanced squad polish "“ should be more intuitive

Significant changes to the Join Squad functionality (see below)

Fixed a problem regarding keybindings while playing

You should now get a better error message when being disconnected via Battlelog

 

Server updates

EOD Bot exploit fix

Several crash fixes

Anti-stat padding measures taken, disallowing ranked servers to run obscure settings

Improved team kill kick configuration

Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings

 

Squad changes

Removed FIND ME A SQUAD option

Allow players to join empty Squads alone, thus having 1/4 squad members

Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM

Disable Privacy flag when 1 man squad

Reset Privacy flag from Private to Public when squad drops to 1 player

All occupied Squads will now show up colored blue on the Squad Selection screen

Players who choose not to join squads will also show up as Blue in the "Not in a Squad" line

Squads that are currently empty will display as white "” if you wish to join an empty Squad, you can choose the first one marked with white text

 

Voilà qui me donne envie de m'y replonger à fond !

  • Author
Je me demande... Est ce que je suis le seul qui se retrouve avec un jeu qui crash dès le lancement ?
En regardant le Battlelog beaucoup ont toujours ce problème malgré le patch
  • Author
J'ai trouvé une solution pour ce soucis, dans mon cas c'était ça : l'overlay de TS fait planter le jeu au lancement, je l'ai donc désactivé, tout fonctionne maintenant.
  • Author

On a beau dire BF3>MW3 mais MW3 est stable..

 

En même temps y'a pas de mal, vu que la série a l'air une succession de patchs.

Moi je men fous j'aime les deux :D mais BF3 est élitiste par rapport a COD, s'il faut se ruiner en CG pour chaque opus bonjour....
Moi je dirais que la mise à  jour de Battlefield 3 a gentillement fait délire pendant trois longues heures mon antivirus. Et oué, faute de pas avoir assez de travail, DICE envoit quelques petit virus via les mise à  jour. Merci DICE !
  • Author
Une nouvelle mise à  jour pour BF3 dans pas longtemps avec le nerf des lampes tactiques, du viseur thermique etc... et l'arrivée de Back to Karkand dans la foulée !

Une nouvelle mise à jour pour BF3 dans pas longtemps avec le nerf des lampes tactiques, du viseur thermique etc... et l'arrivée de Back to Karkand dans la foulée !

Demain 8h exactement :)
  • Author

Demain 8h exactement :)

 

Effectivement, je me retrouve avec une mise à jour en téléchargement :)

  • 2 months later...

Merci pour l'info d4rk :)

 

de plus cette mise a jour est énorme , mais elle a l'air sympas :)

Cette maj va changer complètement le gameplay du jeux
  • Author
Si tout a été équilibré j'y rejouerai avec beaucoup plus de plaisir !!!
  • 2 weeks later...

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