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Neko

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About Neko

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    Fantôme
  1. if(gametype == GAME_CSS) { // tinkywinky_css AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.dx80.vtx"); AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.dx90.vtx"); AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.mdl"); AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.phy"); AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.sw.vtx"); AddFileToDownloadsTable("models/player/tinkywinky_css/tinkywinky_css.vvd"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/face.vmt"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/face.vtf"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/purple.vmt"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/purple.vtf"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/tv.vmt"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/tv.vtf"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/ear.vmt"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/ear.vtf"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/plantar.vmt"); AddFileToDownloadsTable("materials/models/player/tinkywinky_css/plantar.vtf"); PrecacheModel("models/player/tinkywinky_css/tinkywinky_css.mdl"); // po_css AddFileToDownloadsTable("models/player/po_css/po_css.dx80.vtx"); AddFileToDownloadsTable("models/player/po_css/po_css.dx90.vtx"); AddFileToDownloadsTable("models/player/po_css/po_css.mdl"); AddFileToDownloadsTable("models/player/po_css/po_css.phy"); AddFileToDownloadsTable("models/player/po_css/po_css.sw.vtx"); AddFileToDownloadsTable("models/player/po_css/po_css.vvd"); AddFileToDownloadsTable("materials/models/player/po_css/face.vmt"); AddFileToDownloadsTable("materials/models/player/po_css/face.vtf"); AddFileToDownloadsTable("materials/models/player/po_css/red.vmt"); AddFileToDownloadsTable("materials/models/player/po_css/red.vtf"); AddFileToDownloadsTable("materials/models/player/po_css/tv.vmt"); AddFileToDownloadsTable("materials/models/player/po_css/tv.vtf"); AddFileToDownloadsTable("materials/models/player/po_css/ear.vmt"); AddFileToDownloadsTable("materials/models/player/po_css/ear.vtf"); AddFileToDownloadsTable("materials/models/player/po_css/plantar.vmt"); AddFileToDownloadsTable("materials/models/player/po_css/plantar.vtf"); PrecacheModel("models/player/po_css/po_css.mdl"); // pgm_ct AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.dx80.vtx"); AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.dx90.vtx"); AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.mdl"); AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.phy"); AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.sw.vtx"); AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.vvd"); AddFileToDownloadsTable("models/player/berserker_ct/berserker_ct.xbox.vtx"); AddFileToDownloadsTable("materials/models/player/berserker_ct/berserker_ct.vtf"); AddFileToDownloadsTable("materials/models/player/berserker_ct/berserker_ct_bump.vtf"); AddFileToDownloadsTable("materials/models/player/berserker_ct/slow_body.vmt"); PrecacheModel("models/player/berserker_ct/berserker_ct.mdl"); // pgm_t AddFileToDownloadsTable("models/player/berserker_t/berserker_t.dx80.vtx"); AddFileToDownloadsTable("models/player/berserker_t/berserker_t.dx90.vtx"); AddFileToDownloadsTable("models/player/berserker_t/berserker_t.mdl"); AddFileToDownloadsTable("models/player/berserker_t/berserker_t.phy"); AddFileToDownloadsTable("models/player/berserker_t/berserker_t.sw.vtx"); AddFileToDownloadsTable("models/player/berserker_t/berserker_t.vvd"); AddFileToDownloadsTable("models/player/berserker_t/berserker_t.xbox.vtx"); AddFileToDownloadsTable("materials/models/player/berserker_t/berserker_t.vtf"); AddFileToDownloadsTable("materials/models/player/berserker_t/berserker_t_bump.vtf"); AddFileToDownloadsTable("materials/models/player/berserker_t/slow_body.vmt"); PrecacheModel("models/player/berserker_t/berserker_t.mdl"); } AddFileToDownloadsTable("materials/models/stamm/stammview.vtf"); AddFileToDownloadsTable("models/stamm/stammview.mdl"); AddFileToDownloadsTable("materials/models/stamm/stammview.vmt"); AddFileToDownloadsTable("models/stamm/stammview.vvd"); AddFileToDownloadsTable("models/stamm/stammview.sw.vtx"); AddFileToDownloadsTable("models/stamm/stammview.phy"); AddFileToDownloadsTable("models/stamm/stammview.dx80.vtx"); AddFileToDownloadsTable("models/stamm/stammview.dx90.vtx"); PrecacheModel("models/stamm/stammview.mdl", true); if(gametype == GAME_CSGO) { // CT AddFileToDownloadsTable("models/player/mapeadores/morell/masterchief/mc_blue.dx90.vtx"); AddFileToDownloadsTable("models/player/mapeadores/morell/masterchief/mc_blue.mdl"); AddFileToDownloadsTable("models/player/mapeadores/morell/masterchief/mc_blue.phy"); AddFileToDownloadsTable("models/player/mapeadores/morell/masterchief/mc_blue.vvd"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/blue/light.vmt"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/blue/MKVI.vmt"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/blue/MKVI.vtf"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/blue/MKVIvisor.vmt"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/common/detail.vtf"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/common/light.vtf"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/common/MKVI_bump.vtf"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/common/MKVI_exp.vtf"); PrecacheModel("models/player/mapeadores/morell/masterchief/mc_blue.mdl"); // TERROS AddFileToDownloadsTable("models/player/mapeadores/morell/masterchief/mc_red.dx90.vtx"); AddFileToDownloadsTable("models/player/mapeadores/morell/masterchief/mc_red.mdl"); AddFileToDownloadsTable("models/player/mapeadores/morell/masterchief/mc_red.phy"); AddFileToDownloadsTable("models/player/mapeadores/morell/masterchief/mc_red.vvd"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/red/light.vmt"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/red/MKVI.vmt"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/red/MKVI.vtf"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/red/MKVIvisor.vmt"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/common/detail.vtf"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/common/light.vtf"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/common/MKVI_bump.vtf"); AddFileToDownloadsTable("materials/models/player/mapeadores/morell/masterchief/common/MKVI_exp.vtf"); PrecacheModel("models/player/mapeadores/morell/masterchief/mc_red.mdl"); } pour le coup c'est pas si css tels skin si cs go tels skin?
  2. et si vous voulez tout les fichiers dites moi models etc
  3. desolez sa doit etre assez complexe pour le coup sa a lair detre assez long ce sp/// (un mois que je cherche ^^) mais hesitez pas a venir discuter avec moi pour le coup si vous voulez hein si je peut vous donnez plus ample info et tete que je pourrez vous aidez a quelque chose? ou autre))
  4. le gros problème pour le coup c'est le models stamm aucune idée ce que cela peut être j ai était sur le net jai vu sa dans un plugin css après j ai trouvez ces fichier sur le net je l est ai mis sans voir ce que cété mais la??? la luciole avait un gros error sur sa tete je pense que sa un lien mais quoi de plus je sait pas.//// et des que sa arrive sur pgm le serveur down.../// le data base a l'air d'etre correctement fait.. merci par avance d accordé un peu de temps a ces problème perco
  5. Bonjour a tous je vient ici au cas ou quelqu’un pourrait résoudre ce problème. Je souhaite faire un seveur antiroxxx pour jouer entre nous sur counter strike source mais ce plugin n'est plus disponilble sur internet. : https://forums.alliedmods.net/showthread.php?t=194289 En farfouillant sur internet j'ai pu trouvé le smx et ensuite un autre fichier avec le format sp et smx. Apres des recherche la base mysql a pu marché mais au niveau des models materials il y a un gros hic et je ne sait pas du tout a quoi cela peut correspondre? est ce que queulqun pourrait méclairé a ce sujet? je doit mettre le sp ici ou ailleurs ? le smx? cordialement Perco steam id : "STEAM_0:1:26786537
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